Behavioural Commands
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This page outlines the information needed for using the behavioural commands. It is important that you read the information provided on this page carefully before contacting support that your system doesn't work.
When any behavioural command is ran (includes merit, isolation, detention etc) the command will take affect in-game instantly as long as the server is currently running and the student is in-game when the command has been ran.
All behavioural commands will log to the specified log channel, if it has been provided, in the same format as the normal in-game Vision format.
The /isolation
on command will automatically team, respawn and teleport the student if they are in-game. A notice will also appear on the student's screen alerting them of the isolation, and the behavioural dashboard will update to reflect the newly added isolation.
The command offers 5 options for usability, they are listed below:
Student Username
The username of the student being isolated.
Reason
A reason for the isolation, pick from the listed few.
Summary
A summary of the incident.
Destination
The location to send the student — view more information below.
Comments
Any extra information relating to the situation.
When isolating a student, the destination you provide must match an in-game location. If the location does not match, the student will not be brought to the Isolation room correctly. You can either retrieve it via the named spawns in the workspace system or view the current set ones from the in-game UI.
The /incident
command will add to the incident dashboard as normal with the ability to resolve them and view other students involved.
The command asks for 3 required fields and 2 non-required.
Student Username
The username of the student mainly involved in the incident.
Reason
A reason for the incident, pick from the listed few.
Severity
The severity of the situation, level 3 will appear red in the dashboard.
Summary
A full summary of the incident that occurred.
Others
Any other students involved — Roblox usernames separated by commas.
When the /detention
command is ran, the specified student will be alerted in-game when they receive a detention, as well as the behavioural dashboard updating accordingly. The current command options are:
Student Username
The username of the student receiving the detention.
Reason
A reason for the detention, pick from the listed few.
Type
The detention type, pick from the listed few.
Option picked has no command affect, purely visual based.
Location
The location of where the detention will be, e.g. Ma2 or Sc3.
Option picked has no command affect, purely visual based.
Comments
Any other pieces of information the staff member wishes to provide regarding the situation.
The /merit
and /behaviour-point
commands act very similarly, they both take the same command options and act the same way in-game apart from the on-screen UI being different.
Student Username
The username of the student receiving the merit/behaviour point.
Reason
A reason for the merit/behaviour point, pick from the listed few.
Amount
The amount of merits/behaviour points to give.
Location
The location of where the merit/behaviour point was given.
Comments
Any other pieces of information the staff member wishes to provide regarding the situation.